| Company Profile
Eight Ball Sound provides complete sound services for interactive entertainment, film, television and the internet. We provide a full range of services including sound supervision, sfx editing and design, dialog editing, foley editing and final mixing. We specialize in sound design and implementation, utilizing sound file management and platform specific techniques for interactive entertainment, achieving the best quality sound possible within memory and technical limitations. We have provided sound services for more than 75 top entertainment titles over the past 13 years for clients such as THQ, Naughty Dog, Sony, Interplay, Shiny, Soundelux, Mattel, Activision, Westwood Studios, and Nova Logic. Eight Ball Sound recently contributed in-game sound design and sound implementation for Lord of the Rings: Conquest for Pandemic Studios/EA. Last year we provided sound design on the Ratatouille game for THQ/Heavy Iron Studios. Recent past projects also include sound effects for Flektor.com, an online media company, and dialog work for SOCOM: US Navy Seals Fireteam Bravo 2 (PSP) and SOCOM: US Navy Seals Comined Assault (PS2) for Soundelux/Sony. Other notable projects include Jak X: Combat Racing, part of the Jak & Daxter series from Naughty Dog in which we completed in-game sound design, dialog processing and sound implementation. Some Notable Game Reviews:Ratatouille (Multi-Platform)"Great voice acting, an excellent score, and fun sound effects make Ratatouille one of the better-sounding games of the year." - Gamezone.com (PS3)- Sound 9.0/10 "...Meanwhile, the Parisian style music and goofy sound effects provide an uplifting complement to the onscreen action." - Gamespot (Gameboy Advance) "...But everything sounds good. The voice-overs and quirky sound effects are improved by a mesmerizing soundtrack, courtesy of Lost and Medal of Honor composer Michael Giacchino." - Gamezone (PS3) SOCOM: US Navy Seals Fireteam Bravo 2:The sound in Fireteam Bravo 2 is great... There's also a ton of voice work in the game from civilians, teammates, and enemies. All of the voices sound good, and, more importantly, they don't get annoying or repetitive... - Game Spot.com SOCOM: US Navy Seals Combined Assault:The audio in the game is, as always, superlative... and the radio chatter with familiar voices like Jennifer Hale and the ubiquitous Steve Blum is all solid stuff... - Total Playstation.com Meanwhile, the sound is still very impressive. The voice acting continues to have a lot of depth and character... - Gaming Horizon.com Jak X: Combat Racing:All the sound effects, from the roaring engines to the gunfire and explosions, are very well done... - Sound 9/10 - Ace Games ...it revs to a techno-metal soundtrack and roars with a destructive dose of nuclear artillery. Sure, you'll be cruising through laps like any proper racer - online, even - only instead of 'toon-style whimsy, things get heavy. The flames of freshly exploded vehicles will scorch your front 'n' rear, but it's those centimeter-close encounters with rogue missiles that'll sear the hair on your arms. - Sound & Vision ...The sound effects are sure to tear your speakers to pieces, with thunderous explosions and rip-roaring effects all over. - Gamerfeed Eight Ball Sound has received numerous awards, including the Motion Picture Sound Editors (MPSE) 2000 Golden Reel Award for Starlancer - Best Sound: Made for Computer Entertainment, the CGDA 1998 Best Sound Award Winner Bladerunner for Westwood Studios as well as The Academy of Interactive Arts & Sciences (AIAS) 1997 Best Sound Nominees: Star Trek: Star Fleet Academy and Fallout. We would be happy to talk to you further about your project needs. Let us bring your sound to life. Please contact: Caron WeidnerPresident Voice: 213-713-9473 / 310-458-4551 Fax: 310-828-0427 email:cweidner@eightballsound.com |
about
| bio |
press
| credits
| demo
| links
| contact us
© Copyright 1998-2008, Eight Ball Sound Inc. All Rights Reserved.